Choose from 50 categories — Mountains, Hills, Desert, Plains, Plateau, Canyon, Cliff, Island, Crater and more — each with 4 variants. Landscapes marked with 8K have ultra-high-resolution 8192×8192 textures. A Shuffle button lets you randomly explore the library.
Scatter up to 5 different tree types on a single landscape, each as an independent layer with its own controls — density, scale, slope factor, lower and upper height trim, and scatter material settings. A "Scatter New Layer" button lets you add layers instantly.
Browse 16 mountain HDRIs across 4 categories — Midday, Dawn/Dusk, Cloudy, and Pure Sky. Select the one that matches your landscape with one click via the new HDRI Sky panel. Full brightness and rotation controls included.
Create realistic exponential surface fog over your landscape in no time using Geometry Nodes. Fog respects the terrain height, producing the characteristic "valley fog" effect seen in real mountain environments.
Easily create an anti-tile expandable landscape system. Tile the same landscape across a wider area without visible repetition — great for large cinematic environments and game backgrounds.
Generate real-time ocean foam on islands and cliffs using Geometry Nodes. The foam dynamically adapts to the landscape edge for a naturalistic coastal look in both Cycles and EEVEE.
Generate a real-time cutoff plane with any landscape for product visualization, architectural presentations or stylized isometric environments.
Adjust the level of detail for your terrain mesh on the fly. Choose from 5 preset quality levels (Very Low to Max) to optimize your scene and achieve the perfect balance between viewport performance and final render quality.
Every tree layer has independent controls for where and how vegetation appears.
Distribute trees based on the slope angle of the terrain. Higher values place trees on steeper slopes.
Trim trees from specific elevations. Keep valley floors clear or prevent trees from appearing above the snowline.
Use procedural texture masks to vary tree density and create organic clearings, paths and forest edges.
Adjust saturation, brightness, or translucency. Add snow or convert to deciduous leaves per scatter layer.
Customize color, roughness, normal strength and more directly from the panel. Anti-tile system prevents visible texture repetition across large terrains.
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"Great in Blender — a world creator alternative with a developer that is very responsive to feedback. I suggested a landscape type and shortly after he added it in an update. What a guy! The interface is intuitive and designed to solve a problem."
"Works fluently in Blender 4.3 using EEVEE + Raytracing on a MacBook M1 Pro. Tip: make sure you have 30GB+ free space — the file is large to unzip. If you don't have enough storage you may not be able to view terrains correctly."
"Great product! Landscapes are nice and detailed. The 2 fog options are brilliant — simple and quick to use, with fantastic results."
"The first time after installing I could not get the adjustments to work. After upgrading to the latest Blender version and reinstalling the addon everything is working just fine."
"Very useful for flyby scenarios. It would be helpful to have documentation on zoomed-in scenarios — e.g. adding a building model at ground level where scattered trees become less realistic."
"Had some installation troubles initially and the panel was not showing. After reaching out and updating the setup it improved. The landscapes have good quality, but initial setup can be tricky."
200+ landscapes ready to go. One addon. Zero compromises.